Justice League: Gods and Monsters – Wonder Woman #1 (2015) is a prequel one-shot to the Gods and Monsters animated film, revealing the 1960s origin of this universe's Wonder Woman. In this alternate timeline, Wonder Woman is Bekka of the New Gods, who flees her home world of New Genesis to find refuge on Earth.
Plot Summary: "The Dream"
- Arrival on Earth: Chased by a fearsome beast from a mysterious portal, Bekka emerges in the 1960s and is found near collapse by a man who must decide if she is a god or a monster.
- The Hippie Commune: Seeking peace from her violent past, Bekka joins a group of young idealists at an upstate New York commune in 1967. The story follows her attempts to integrate into human society during a time of turbulence and the Civil Rights movement.
- Shattered Peace: Her "Aquarian dream" is disrupted by the monstrous genius of Doctor Psycho and the Shock Exchange, who turn people into horrifying biological guinea pigs.
- Internal Struggle: The narrative focuses on Bekka's growth from a battle-hardened warrior haunted by the sins of her family into a woman who finds a new home and purpose on Earth.
Key Character: Bekka of New Genesis
- Origin: Unlike the original Diana Prince, Bekka is a New God, the granddaughter of Highfather and a survivor of a brutal arranged marriage to Orion that ended in betrayal and genocide.
- Aura of Despair: She possesses a unique ability to radiate an "aura of despair" or empathy, depending on her emotional state, a stark contrast to the Lasso of Truth.
- Weaponry: She wields a Mother Box-powered sword that allows her to open Boom Tubes for travel.
Creative Team & Reception
- Writers: J.M. DeMatteis and Bruce Timm.
- Artists: Rick Leonardi and Dan Green.